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- Path: dispatch.news.demon.net!demon!gj-cent.demon.co.uk
- From: gi@gj-cent.demon.co.uk (Gi)
- Newsgroups: comp.sys.amiga.graphics
- Subject: Re: AB3D II beats Quake....
- Date: Fri, 05 Apr 1996 19:46:38 GMT
- Message-ID: <766.6669T816T555@gj-cent.demon.co.uk>
- References: <4ipnjl$2jm@sinsen.sn.no> <1757.6654T1228T2747@gramercy.ios.com>
- <4j1na8$du1@valour.pem.cam.ac.uk> <peterk.0meu@combo.ganesha.com>
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-
- Dr. Peter Kittel wrote in <peterk.0meu@combo.ganesha.com> on 03-Apr-96
- 22:51:19 :
-
- >In my eyes the Amiga chipset in 1985 was a miracle. Miracles don't
- >happen very often, and you cannot just give a command, and bang, they
- >happen. *If* you can spend half a billion dollars like Sony, then it
- >becomes a different story, of course. AT doesn't have so much money
- >to spend.
-
- We should be satisfied that Amiga's still exist, AT could perhaps lend a lot
- of money to produce a new wonder chipset, but like the original Amiga company
- they could then go bust and we never know who might buy the designs and steal
- the ideas.
-
- I'll be happy with fast 24-bit Graphics, decent sound whether it comes from
- custom chips or off the shelf parts, so long as it's running Workbench.
-
-